Wakuwaku!
An eye-hand coordination game developed using CanvasHTML5. Since it is a game for personal growth, there are no scores recorded for comparison with other players.


Goals
Sometimes, it's not about the fancy libraries or latest products. Sometimes, all it takes to make a good application is solid knowledge of the fundamentals. What better way to achieve that than to implement object-oriented programming in a game? With CanvasHTML5, there's an added challenge -- none of the elements drawn by Canvas are individual HTML elements. That means things like click handlers will not work on these directly. It takes mathematics and solid class definitions to fully implement this game in a way that properly encapsulates the complex logic each object holds.
Getting started
First, please turn your volume up so you can hear the countdown and bgm. Click the "Play!" button to begin the game. You will hear a countdown, after which orbs will spawn. To interact with the orb, click on the orb or hover over it and press the 'z'/ 'x' key. Make sure to interact with the orb right as the outer ring closes in on the orb. You only get one shot per orb, so make it count!


